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Jeffrey Katzenberg wants to build the AI animation studio he’s been arguing for
The former DreamWorks chief says Hollywood should negotiate how AI is used rather than pretend it can be stopped. Now he plans to test that argument himself with a new animation venture built around filmmakers working with AI.
Reporting updated Sep 28, 2026
THE TAKEAWAY
Katzenberg isn’t just predicting what AI might do to animation anymore. He says he wants to build a studio around it — which gives the industry something much more useful than another AI argument: a real production test.
From argument to actual studio
Jeffrey Katzenberg spent last week making two connected arguments.
First, the former DreamWorks Animation chief published a lengthy essay arguing that Hollywood’s fight over AI needs to move beyond whether the technology should exist and toward the terms under which creators will work with it. Katzenberg specifically called for questions of consent, credit and compensation to be part of that negotiation.
Then he added the part that makes this story interesting.
Katzenberg told TheWrap that he intends to create either a digital platform or an animation studio producing film and television with AI-assisted workflows. His stated idea is to pair strong filmmakers with AI tools and use the resulting productions to show what high-end work can actually look like.
That puts some weight behind an argument he has been making for years. In 2023, Katzenberg predicted that AI could dramatically reduce the labor and production time required for animation. The prediction drew plenty of skepticism then, and the practical questions have only become sharper: which jobs change, which disappear, who owns training material, and whether cheaper production actually produces better movies.
Katzenberg is not ignoring those concerns. In his latest essay he acknowledges that earlier technology shifts really did eliminate jobs. His position is that creative workers should fight over the rules governing AI rather than assume the tools themselves can be kept outside the industry. Cartoon Brew noted the obvious unresolved part of that argument: lower costs and greater production volume do not automatically translate into better work or continued employment for displaced artists.
The production test
The useful thing about Katzenberg’s new venture is that it could turn a very abstract argument into something measurable.
Can a professional animation team use generative tools without flattening the role of artists? Which parts of the pipeline actually become faster? Where does human craft remain indispensable? Do lower production costs create room for more ambitious work — or mainly reduce headcount?
The uncomfortable part
Those questions are more interesting than whether an AI demo can produce ten impressive seconds.
Katzenberg has also lived through enough technology transitions to make the experiment worth watching. He helped lead Disney animation through its modern resurgence and later built DreamWorks Animation. He has also made very public bets that did not work, most famously Quibi. The history matters because this is not a guarantee that he has correctly identified the next production model. It does mean he is willing to put resources behind the prediction.
Those questions are more interesting than whether an AI demo can produce ten impressive seconds.
VEYR Editorial
Now we get to see if it works
For creators, the story is less “Hollywood executive likes AI” and more “someone with deep animation-production experience is about to test the workflow for real.”
The thing to watch next is the production model.
Who are the filmmakers? Which tools are being used? What work stays with artists? What gets automated? How large are the crews? What happens to schedules and budgets? And most importantly, does any of this lead to animation people actually want to watch?
If Katzenberg builds the studio he is describing, VEYR should follow the production pipeline, not just the press releases.

